His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day.
McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company.
You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files.
The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. Features a complete reference for all Primitives, Modifiers,Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript,and other advanced topics Includes 12 chapter-length quick-start projects as well as 39chapters not found in the print version, all packed with timesavingtips and expert advice Third-party models and bonus tutorials are available on CD andcan be obtained by readers by emailing a request Autodesk 3ds Max 2013 Bible, Expanded Edition by veterancomputer graphics author Kelly Murdock is the comprehensive e-bookguide for every 3ds Max user. 3ds Max is the tool of choice for game developers as well asvisual effects artists and graphic designers in the film and TVindustries This comprehensive e-book includes complete coverage of 3ds Max2013, and is well suited for beginners and experts alike, as wellas for educational markets teaching beginning to advanced coursesusing 3ds Max. It's the perfectresource for both novices and pros. Along with complete referencesdetailing all Primitives, Modifiers, Materials, Maps, andControllers, it covers advanced topics such as Patches, NURBS,Radiosity, Network Rendering, and MAXScript. This conveniente-book covers the 2013 version in expanded detail, including 12chapter-length quick-start projects and 39 additional chapters notfound in the print version. The most comprehensive e-book reference on Autodesk 3ds Max2013! Autodesk 3ds Max is used to create 80 percent of commerciallyavailable games and is also a key tool for visual effects artistsand graphic designers in film and television.
Packs expert advice, timesaving tips, and more than 150 step-by-step tutorials into over 800 pages that help you master this complex software Gives you in-depth coverage of all new features, as well as the basics Jump-starts your learning on day one with a Quick Start tutorial, so you can create an exciting animation right away Provides you with access to all before-and-after example files from each tutorial, plus unique models and textures that you can customize on the companion CD Includes extra content from previous editions of the 3ds Max Bible, including bonus Quick Start tutorials from previous editions Whether you're just starting out or getting up to speed on 3ds Max 2013, this comprehensive book will get you there.
Every previous edition has been a top-seller. See what's new, what's tried and true, and just how creative you can get using the tips, tricks, and techniques in this essential reference. Whether you're a beginner just itching to create something right away or an experienced user checking out the latest and greatest features, you'll find it here. One place designers turn for crucial information on how to use 3ds Max is this in-depth book.
Updated version of the bestselling 3ds Max book on the market Autodesk 3ds Max is top animation software used by developers, visual effects artists, and graphic designers in film, television, and the game industry.